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Unity in a Different World

I tried Daz 3D and the Diffeomorphic Addon and decided to make this. This idea for a render just seemed to good to miss out on. I used assets from quixel bridge, a boat I made ages ago, and a few other odds and ends. I did a final color grade in photoshop also.

Something I learned: ALWAYS render in 4k and downsample later. This gives the denoiser more room to work.

Final

Final

Rigs and Stuff

Rigs and Stuff

Clay

Clay